It’s always a big pleasure to help our customers to solve issues.
One of such request was about our Bitmap font tools plugin for Unity and the following strange behavior:
- in editor bitmap font texts looks great
- but while testing on device texts looks absolutely broken
Editor run
Device run
Investigation and solution
After a short investigation we were able to reproduce this problem even in Xcode simulator
Iphone simulator run
There are two possible reasons that may cause this problem:
Reason #1. Font material is not assigned for Text component
Bitmap font tools creating font and material for you. Just simply assign it to the text.
Reason #2. Bitmap font texture has a “Generate mip maps” option enabled.
To fix it you just need to uncheck “Generate mip maps”
Here is a fixed bitmap font in simulator run
Good luck with your projects!