UIStateItemMirror allows to synchronize main UIStateItem item state to another UIStateItem items
Once mirrorItems array is defined
any state change of the main item will be translated to all mirrorItems items
This component require the UIStateItem to be attached to the same game object
Array of UIStateItem items to sync current item state to
Synchronize current UIStateItem state to all mirrorItems
Called automatically on UIStateItem state change.