Variables

RectTransform_offsetMin

public Vector2 RectTransform_offsetMin

state value for RectTransform.offsetMin

RectTransform_offsetMax

public Vector2 RectTransform_offsetMax

state value for RectTransform.offsetMax

RectTransform_anchorMin

public Vector2 RectTransform_anchorMin

state value for RectTransform.anchorMin

RectTransform_anchorMax

public Vector2 RectTransform_anchorMax

state value for RectTransform.anchorMax

CanvasGroup_alpha

public float CanvasGroup_alpha

state value for CanvasGroup.alpha

LayoutElement_preferredHeight

public float LayoutElement_preferredHeight

state value for LayoutElement.preferredHeight

LayoutElement_preferredWidth

public float LayoutElement_preferredWidth

state value for LayoutElement.preferredWidth

AnimationState is a helper class to store and serialize animation UIStateItemAnimation fields for each UIStateItem state
UIStateItemAnimation allows to animate UIStateItem state change transition
UIStateItem implements different UI item states and provides API to switch between them.
public Vector2 RectTransform_offsetMin
state value for RectTransform.offsetMin
public Vector2 RectTransform_offsetMax
state value for RectTransform.offsetMax
public Vector2 RectTransform_anchorMin
state value for RectTransform.anchorMin
public Vector2 RectTransform_anchorMax
state value for RectTransform.anchorMax
public float CanvasGroup_alpha
state value for CanvasGroup.alpha
public float LayoutElement_preferredHeight
state value for LayoutElement.preferredHeight
public float LayoutElement_preferredWidth
state value for LayoutElement.preferredWidth
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